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Installing the right files on the user machine when using cg




Our app uses cg for the pixel shaders.

It's no clear for us what files and where do we need to install them on
the end user machine.

Would it be working and supported to have the Cg.framework inside the
bundle of our application?

What we would like is our user to be able just to drag our bundle on his
machine without needing to install files in folder needing root
permission (like for the cgc compiler).

Thanks,

-----------------------------------------------------------

 Marco Hinic (email@hidden)
   ArKaos engine architect & CEO
     http://www.arkaos.net

        In cyberspace nobody knows you're a cat

-----------------------------------------------------------

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