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After checking the archives, I'd like to ask about an error I receive when trying to compile the Custom Cocoa OpenGL tutorial.-----------------------------
http://developer.apple.com/samplecode/Custom_Cocoa_OpenGL/Custom_Cocoa_OpenGL.html
The tutorial has the following requirements: Runtime Requirements: Carbon (both 9 and X) ProjectBuilder and InterfaceBuilder.
I am using Xcode 1.5 with OS X 10.3.9.
The error I receive is: <x-tad-smaller>BasicOpenGLView.m:45: CarbonSound/CarbonSound.h: No such file or directory
(The error is shown on the line which includes </x-tad-smaller>#import "BasicOpenGLView.h" of the BasicOpenGLView.m file.)<x-tad-smaller>
Sound.k.h is shown in red in the Carbon.framework headers after compiling. The Finder shows this file at the path: Macintosh HD / Developer / Headers/ FlatCarbon / Sound.k.h on my computer.
Thank you for your help.
Chris
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| References: | |
| >Custom Cocoa OpenGL tutorial (From: Chris Outwin <email@hidden>) |
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