Mailing Lists: Apple Mailing Lists

Image of Mac OS face in stamp
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: GLSL texture lookups in shader builder



> Not just the software renderer.  It's just OpenGL Shader Builder,  
> unusably buggy as it always has been.
Save early, save often, as the folks who dealt with Vulcan back in the
early days of Marathon would say.
It's unstable, but it's certainly usable, if you're careful.
-:sigma.SB
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Mac-opengl mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/mac-opengl/email@hidden

This email sent to email@hidden

References: 
 >Re: Motion Blur at 30 fps (From: Lorenzo Puleo <email@hidden>)
 >GLSL texture lookups in shader builder (From: tobias ford <email@hidden>)
 >Re: GLSL texture lookups in shader builder (From: Geoff Stahl <email@hidden>)
 >Re: GLSL texture lookups in shader builder (From: tobias ford <email@hidden>)
 >Re: GLSL texture lookups in shader builder (From: Keith Bauer <email@hidden>)
 >Re: GLSL texture lookups in shader builder (From: tobias ford <email@hidden>)
 >Re: GLSL texture lookups in shader builder (From: Keith Bauer <email@hidden>)



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2007 Apple Inc. All rights reserved.