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I've got a working OSX carbon OpenGL app which uses AGL functions for OpenGL context management. It works great it windowed mode. One required feature is a popup menu in the window when the user right-clicks. How can I duplicate this functionality in fullscreen mode. I've successfully added code to switch the context to fullscreen and continue rendering, but I stop receiving mouse events (because obviously I'm no longer in the window context). Is there an event handler I can install to get mouse events from fullscreen mode? If so, will I be able to use PopUpMenuSelect? As I type this - I suspect that this is not possible - since I've effectively taken over the window manager - he's not going to draw a popup window. If that is the case - then fullscreen won't work for my requirements. In that case, is there a way to make a normal window fullscreen - ie: no menu bar, no title bar, dock hidden, etc.? Thanks, -Chris _______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
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