I've got a working OSX carbon OpenGL app which uses AGL functions for OpenGL context
management. It works great it windowed mode. One required feature is a popup menu in the
window when the user right-clicks. How can I duplicate this functionality in fullscreen
mode. I've successfully added code to switch the context to fullscreen and continue
rendering, but I stop receiving mouse events (because obviously I'm no longer in the
window context). Is there an event handler I can install to get mouse events from
fullscreen mode? If so, will I be able to use PopUpMenuSelect?
As I type this - I suspect that this is not possible - since I've effectively taken over
the window manager - he's not going to draw a popup window. If that is the case - then
fullscreen won't work for my requirements. In that case, is there a way to make a normal
window fullscreen - ie: no menu bar, no title bar, dock hidden, etc.?
Thanks,
-Chris
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