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Re: Split Bezier curve



Lorenzo:
> Hi,
> in my OpenGL application I draw a 3D Bezier cubic curve in the 3D space.
[subdividing Bézier curve]

I note the same question was just raised on the comp.graphics.algorithms
newsgroup, apparently by someone else. Since that's a more appropriate forum,
I suggest you look there.

http://groups.google.com/group/comp.graphics.algorithms/browse_thread/thread/a5b847bfdb204da9/44cd3b72fd760b78


-- 
Jens Ayton

Sed quis custodiet ipsos custodes?
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 >Split Bezier curve (From: Lorenzo <email@hidden>)



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