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Re: Using OpenGL with a compositing window



Awesome! That worked! I had feared that the solution to this was going to be a major pain, but that single line of code fixed it.

Thanks!

-Brian


On May 23, 2007, at 4:01 AM, Adam Zegelin wrote:

Call aglSetInteger with AGL_SURFACE_OPACITY and a value of 0 to make the AGL surface transparent. Then clear the window backbuffer using CG to make the window transparent.

__________________________________________________________ Brian Greenstone President & CEO email@hidden Pangea Software, Inc. http://www.pangeasoft.net 12405 John Simpson Ct. voice/fax: (512)266-9991 Austin, TX 78732 __________________________________________________________




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 >Using OpenGL with a compositing window (From: Brian Greenstone <email@hidden>)
 >Re: Using OpenGL with a compositing window (From: Adam Zegelin <email@hidden>)



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