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BTW, I just tried my code on an intel imac with an x1600 in it and it works perfectly. I'm going to file a radar on this because it is clearly an 8600M compiler bug. wes _______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden This email sent to email@hidden
| References: | |
| >GLSL for loop and light indexing (From: "Wesley Smith" <email@hidden>) | |
| >Re: GLSL for loop and light indexing (From: "Wesley Smith" <email@hidden>) |
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