Hi all,
I was reading this:
<http://developer.apple.com/releasenotes/GraphicsImaging/RN-CoreImage/
index.html>
which says "The Core Graphics APIs (Quartz 2D) see an approximately
25%
reduction in drawing performance for applications compiled to use
garbage collection".
I was wondering: are there any performance issues with OpenGL and GC?
Is it unwise for an app that heavily uses OpenGL to adopt GC?
Thanks,
--
____________________________________________________________
Sean McBride, B. Eng email@hidden
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
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