Mailing Lists: Apple Mailing Lists

Image of Mac OS face in stamp
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: ATI drivers of new iMac ALU incompatible with OpenGL profiler?



Since upgrading to Leopard is not an option for you, you can still download the old Tiger Profiler update:

http://connect.apple.com

Check under Downloads/OpenGL.

This update fixes issues that prevented OpenGL Profiler from working properly on MacBook Pro systems with Nvidia GeForce 8600M GT graphics cards as well as iMacs with ATI HD graphics cards. Several other minor issues were addressed as well. It is recommended for developers using Intel-based Macs with Mac OS X v10.4.9 or later.

THIS IS UNNECESSARY FOR LEOPARD, so do not install it except on Tiger as it likely will break Leopard, as well as be missing some of the new features like ARB_fragment_program and GLSL shader modifications at breakpoints.


Chris

On Nov 4, 2007, at 5:08 AM, Gabriele Greco wrote:

I've a problem with the ATI drivers of a new ALU imac (the lowend 20" with 2400 card) with Tiger:

This is my crashing code:

Thread 0 Crashed:
0 <<00000000>> 0xffff1250 __longcopy + 80 (cpu_capabilities.h: 232)
1 <<00000000>> 0xffff086e __memcpy + 206 (cpu_capabilities.h: 228)
2 ...pple.ATIRadeonX2000GLDriver 0x3e9deb27 gldGetTextureLevel + 6943
3 ...pple.ATIRadeonX2000GLDriver 0x3e9df17a gldGetTextureLevel + 8562
4 ...pple.ATIRadeonX2000GLDriver 0x3e9e2778 gldGetTextureLevel + 22384
5 ...pple.ATIRadeonX2000GLDriver 0x3e9e3ce1 gldGetTextureLevel + 27865
6 ...pple.ATIRadeonX2000GLDriver 0x3e9be65c gldUpdateDispatch + 816
7 GLEngine 0x3e8a92ac gleDrawArraysOrElements_VBO_Exec + 2014
8 libGL.dylib 0x92b2556a glDrawElements + 113
9 RenderSystem_GL 0x3d6bad5f Ogre::GLRenderSystem::_render(Ogre::RenderOperation const&) + 1447
10 org.ogre3d.Ogre 0x308ba3f3 Ogre::SceneManager::renderSingleObject(Ogre::Renderable const*, Ogre::Pass const*, bool, std::vector<Ogre::Light*, std::allocator<Ogre::Light*> > const*) + 1285


I've thought the problem was in VBOs but disabling them doesn't change anything (except the call at backtrace level 7), so I tried to run the OpenGL profiler but it reports the following thing:

This version of OpenGL Profiler is known to have incompatibilities with your updated OpenGL framework.

You may continue to use this application but some functionality may not work properly. Would you like to quit now or continue using OpenGL Profiler?

Then it crashes as soon as I "launch" the app, if I try to "attach" the profiler to the app it crashes too. There is a version of the OpenGL profiler compatible with ATIRadeonX2000GLDriver?

Plz note that I've to fix the game for THIS configuration, so upgrading to Leopard it's not an option (I've a Leopard drop-in upgrade DVD sitting on the desk waiting for this bug fix :) )

--
Bye,
Gabry


_______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden

This email sent to email@hidden

_______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden

This email sent to email@hidden
References: 
 >ATI drivers of new iMac ALU incompatible with OpenGL profiler? (From: "Gabriele Greco" <email@hidden>)



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2007 Apple Inc. All rights reserved.