> I just found out that GL_ARB_shadow is not supported on the new iMac Radeon
> HD2600 running OS 10.4.10. Does anybody know why and any workaround? My
> shadow feature relies on this extension to work.
In theory, as Radeon HD supports OpenGL 2.0 and higher, shadow mapping
should just work even without extension present (ARB_shadow was added
to OpenGL core in 1.4).
The practice might be different however (I didn't try fixed function
shadow mapping on that card). If that does not work, the workarounds
would be to use GLSL or ARB_fragment_program.
--
Aras Pranckevicius
work: http://unity3d.com
home: http://aras-p.info
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