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Re: Best way to "render" texture to vertex buffer



Render to vertex buffer object using framebuffer and pixel buffer objects. See http://developer.apple.com/samplecode/PBORenderToVertexArray/ for sample code.

On Nov 26, 2007, at 10:48, Mark wrote:

Hi all,

I would like to convert a texture into a a vertex buffer. What would be the best (fastest) way to accomplish that, without CPU intervention?

Mark
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 >Best way to "render" texture to vertex buffer (From: Mark <email@hidden>)



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