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Re: Point Size




On Nov 30, 2007, at 6:29 AM, Wesley Smith wrote:

You could use point sprites, but they really slowed my imac down last
time I tried.

wes


I tried, but I need gl_PointCoord in my fragment shader, but it does not appear to be here (undefined identifier).

I know it's GLSL 1.2 feature, but according to the Apple site, leopard has GLSL 1.2.

Any pointer here?

Regards

--
kuon

http://kuon.goyman.com
http://goyman.com

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References: 
 >Point Size (From: Nicolas Goy <email@hidden>)
 >Re: Point Size (From: "Wesley Smith" <email@hidden>)



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