Re: Point Size
Subject : Re: Point Size
From: Nicolas Goy <email@hidden >
Date: Fri, 30 Nov 2007 15:23:49 +0100
Delivered-to: email@hidden
Delivered-to: email@hidden
On Nov 30, 2007, at 6:29 AM, Wesley Smith wrote:
You could use point sprites, but they really slowed my imac down last
time I tried.
wes
I tried, but I need gl_PointCoord in my fragment shader, but it does
not appear to be here (undefined identifier).
I know it's GLSL 1.2 feature, but according to the Apple site, leopard
has GLSL 1.2.
Any pointer here?
Regards
--
kuon
http://kuon.goyman.com
http://goyman.com
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