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> - is my guess about depth buffer correct? entirely likely > - why is CAOpenGLLayer passing me a context with no depth buffer? because it would be wasteful to give you one if you didn't need it. Override - copyCGLPixelFormatForDisplayMask: in your CAOpenGLLayer to return a pixel format that satisfies your requirements. -Keith _______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden This email sent to email@hidden
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| >noob question - depth test (From: Bill Dudney <email@hidden>) |
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