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Re: noob question - depth test



Thanks Kieth,

Sorry for not being more diligent in reading the docs.

Works like a champ after returning a proper pixel format.

TTFN,

-bd-
http://bill.dudney.net/roller/objc

On Nov 30, 2007, at 3:46 PM, Keith Bauer wrote:

- is my guess about depth buffer correct?

entirely likely

- why is CAOpenGLLayer passing me a context with no depth buffer?

because it would be wasteful to give you one if you didn't need it.

Override - copyCGLPixelFormatForDisplayMask: in your CAOpenGLLayer to
return a pixel format that satisfies your requirements.

-Keith

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 >noob question - depth test (From: Bill Dudney <email@hidden>)
 >Re: noob question - depth test (From: "Keith Bauer" <email@hidden>)



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