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Re: Max size of 3d texture



Yes there is a maximum and it can be queried by passing GL_MAX_3D_TEXTURE_SIZE to glGetIntegerv.

Hope this helps.
Daniel

Mark wrote:
Hi all,
I need to use 3d textures inside a GLSL shader or CIColorCube and I am wondering if there is a maximum size for such textures, imposed by the GPU. Can this be queried somehow?



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 >Max size of 3d texture (From: Mark <email@hidden>)



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