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On Oct 22, 2007, at 3:02 AM, Mark wrote:
128x128x128 is actually much more than I need, I'll probably just need about 40x40x40, which for float32 is 1MB. So video memory should really be no problem - I'm more concerned about the best format to use for the 3d texture, the format that will give best speed.
I really don't know, but I wouldn't be surprised if you need to round up to power-of-two sizes, so you might need to use 64x64x64.
Which makes it 4MB, just to be clear.
| References: | |
| >Re: Max size of 3d texture (From: Mark <email@hidden>) | |
| >Re: Max size of 3d texture (From: Stefan Dösinger <email@hidden>) | |
| >Re: Max size of 3d texture (From: Mark <email@hidden>) | |
| >Re: Max size of 3d texture (From: John Stiles <email@hidden>) |
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