The extension EXT_texture3D isn't exported on any renderers on Mac OS
X. The functionality was rolled into the base in OpenGL 1.2 (or is
that 1.3?); you need to check that instead.
-Keith
On 10/26/07, Stefan Dösinger <email@hidden> wrote:
> Hello,
>
> I was debugging our d3d testsuit on my Mac, and I had a failure in a test that
> involved using volume textures. A quick look gave a rather surprising result:
> Apparently GL_EXT_texture3D isn't supported on my iMac(ATI radeon X1600 gpu).
> This surprises me quite a bit because volume textures are a pretty old
> feature already, and this card should be able to handle them. Is this a
> driver limitation? Or is something else going wrong?
>
> Stefan
>
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