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My company develops commercial chemistry software. We have a report that our OpenGL windows are not getting refreshed properly. Some of the content disappears as the user interacts with other windows, but the program functions properly otherwise. The product has been thoroughly tested on more recent hardware, so I suspect this is a driver issue.
I apologize for such a vague description, but I do not have access to the hardware.
The binary was build for 32-bit with MACOSX_DEPLOYMENT_TARGET=10.4.
Anyone have a similar experience or a suggestion?
Here are the hardware details:
Running Mac OS X 10.5.6
Model Name: Mac Pro
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