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Re: OS X Socket Performance
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Re: OS X Socket Performance



On Monday, September 9, 2002, at 01:47 AM, Chris K. wrote:

Hi,

Based on some discussion on the Cocoa dev list, there are apparently three options for creating socket based applications on OS X: use an objective-c wrapper around BSD sockets (like SmallSockets), create a BSD socket in straight C, or use CFNetwork.

My question is this: which of these options offers the highest performance? My guess is that working in straight C with BSD sockets would be, but I have a strong desire to stick with Apple's APIs in order to leverage any future enhancements to CFNetwork.

If you look at the SmallSockets source code, you'll see that it is a very thin wrapper around the BSD socket API, and imposes little or no overhead beyond what you would typically do in a Cocoa app anyway (such as using NSData objects to manage packet data, using NSException for error handling, etc.)

Using straight C may give you a performance edge, but at the expense of tighter integration with your Objective C code.

<fergy/>
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References: 
 >OS X Socket Performance (From: "Chris K." <email@hidden>)



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