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Based on some discussion on the Cocoa dev list, there are apparently three options for creating socket based applications on OS X: use an objective-c wrapper around BSD sockets (like SmallSockets), create a BSD socket in straight C, or use CFNetwork.
My question is this: which of these options offers the highest performance? My guess is that working in straight C with BSD sockets would be, but I have a strong desire to stick with Apple's APIs in order to leverage any future enhancements to CFNetwork.
|>OS X Socket Performance (From: "Chris K." <email@hidden>)|
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