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I've looked at using NSThreads, but, whilst the easiest route for multithreading, they don't seem to have much in the way of performance analysis; what's the best way of doing this in Obj-C / Cocoa / C? I'm guessing using pthreads would offer more in the way of performance analysis than NSThreads, but am open to suggestions.
| References: | |
| >Per-thread profiling? (From: Ken Tabb <email@hidden>) |
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