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Re: Universal Binary PDE won't run on 10.2.8 (libmx.A.dylib)



On Dec 1, 2005, at 9:31 AM, Curt Morgan wrote:

I have recently re-compiled my PDE as a Universal Binary and it works well in most settings; however, I have just found out that it will not run on 10.2.8.
The Console log shows that the '/usr/lib/libmx.A.dylib' does not exist.
I have found some threads on the Xcode Users list that explain that targets built with GCC 4 will not run on Mac OS 10.2... is this true?

Yes, C++ code compiled with gcc 4 requires 10.3.9 or later. C and Obj-C code should be okay.

According to the 'Universal Binary Programming Guidelines' Xcode uses GCC 4.0 for targeting Intel-based Macs.

Is it possible to build a Universal Binary PDE that will run on 10.2, 10.3, 10.4, and Intel?

Yes, you just have to use gcc 3 for the PowerPC build.

Dave
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 >Universal Binary PDE won't run on 10.2.8 (libmx.A.dylib) (From: Curt Morgan <email@hidden>)



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