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Re: Trouble building universal binaries for PDE



However, reading the URL you kindly supplied, I tried the suggestion:

"Your Xcode target is a native Xcode target. If it isn't, in Xcode you can choose Project > Upgrade All Targets in Project to Native."

and now all is well:

donal> file klprPDE
klprPDE: Mach-O fat file with 2 architectures
klprPDE (for architecture ppc): Mach-O bundle ppc
klprPDE (for architecture i386):        Mach-O bundle i386

Thanks again.
-Rick


Rick Cochran wrote:
David,

Thanks! It looks like this would be a necessary setting, but it doesn not seem
to have been sufficient.


After "clean" and "build", I still get only "ppc".

-Rick

David Hill wrote:

Just a thought, but did you change the Architectures setting on the project
as well?


See <http://developer.apple.com/documentation/MacOSX/Conceptual/universal_binary/index.html#//apple_ref/doc/uid/TP40002217>




In particular, read the bit around Figure 1-2.

Dave



On Mon, 13 Mar 2006 09:29:20 -0600, Rick Cochran <email@hidden> wrote:

I have set "Cross develop using target SDK" to "MacOS X 10.4 (Universal)".

The PDE project builds without error.

I end up with:

donal> file klprPDE.plugin/Contents/MacOS/klprPDE klprPDE.plugin/Contents/MacOS/klprPDE: Mach-O bundle ppc

What am I doing wrong?

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References: 
 >Trouble building universal binaries for PDE (From: Rick Cochran <email@hidden>)
 >Re: Trouble building universal binaries for PDE (From: "David Hill" <email@hidden>)
 >Re: Trouble building universal binaries for PDE (From: Rick Cochran <email@hidden>)



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