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On Apr 28, 2007, at 12:13 AM, Peder Norrby wrote:
Peder, I apologize for not responding sooner. After all the work we've been doing for NAB, I decided to take a break this weekend and not check my work email. Your message does appear to have gone to the whole list, as Chirstoph from CHV Electronics also responded.
We haven't yet written an interface for getting 3D info, but we'd like to do it as soon as possible for a bunch of different reasons. I'm hoping we can get it into the first point release of Motion 3. However, our time is limited, so I want to make sure that we implement only things that people actually need. Clearly you need the 4x4 matrix of the camera. Do you also need the 4x4 matrix of the layer the effect is applied to? Do you need to get the matrices of all the layers in a scene? Do you need to get the matrices for the lights in the scene?
I have several of the AE SDKs from about 5.0 through about 7.0, I think, so I can look at those. However, we won't be able to implement everything they have, so I need to know which features are most important to you. When you say you need the "zoom (scale)" what do you mean? Do you mean the currently chosen resolution of the canvas? Or do you mean what the user has set the scale for the layer to in the properties tab?
I believe it's a left-handed system with Y pointing up and Z coming out of the screen. The units should be square pixels, I think. I'll verify this info with our 3D gurus to be sure.
If you mean the guys from Red Giant, I believe they are on the list. They were certainly invited. Feel free to mention it to them on the off chance that my invitation ended up in their spam folder. -- Darrin Cardani |
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| References: | |
| >camera access in Motion (From: "Peder Norrby" <email@hidden>) |
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