I am building on Leopard (10.5.2) on a mac book pro. I assume the code
is not nvidia specific. I even downloaded xcode 2.5 to see if there
were simpler issues with the NIB.
Also: I attempted to use the CI filter(s) in quartz composer, but
couldn't quite work out the logic. I guess I could be witnessing the
same problem exhibited in the application.
Image: Quartz Composer Patch using CI Color Tracker units
The 'Color Tracking Area Mean Filter' outputs an image of bounds:
{{0,0},{1,1}} pixels.
I've also experimented by setting each CI filter to 'Use Normalised
Coordinates'.
Again, any hints or tips would be welcome.
Kind regards, Ian
*******************************
Ian Grant
Senior Lecturer in Digital Art
Faculty of the Arts
Thames Valley University
Ealing, UK
W5 5DX
<email@hidden>
*******************************
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartz-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartz-dev/email@hidden