It's not mentioned in the documentation. I wanted to know what to
return the value to after I changed it with CGContextSetMiterLimit.
On 20-Apr-05, at 14:12, Joseph Maurer wrote:
On Apr 20, 2005, at 1:00 PM, Mark Morrill wrote:
What's the default for the miter limit?
It's a hard-coded "10".
For anything else: CGContextSetMiterLimit(CGContextRef c, float limit).
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