One way to do that would be to create an offscreen bitmap and draw the
image from the JPEG into the offscreen bitmap context. Then you can
create another CGImage from the pixels of the offscreen context and
use it.
Phew, sounds easy to you, probably ;-)
Could you maybe provide some pseudo-code or just something for me to
hang on to? I understand what you are saying but I have not the
slightest clue as of how to get there...
Any kind of pseudo-code-skeleton or something would be great!!
Kind regards,
Michael
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