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On Jun 13, 2005, at 3:51 PM, email@hidden wrote:
No, you render into a CIContext, which you will have created from a CGContext, or from a GLContext, or from a reference to some destination pixel data.
That's backwards. If you want pixel data (in RAM), you should create a CG bitmap context, and then render into that. Then you will have pixels. Dave Howell |
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| References: | |
| >Accessing image data within a CIImage? (From: email@hidden) | |
| >Re: Accessing image data within a CIImage? (From: Nick Nallick <email@hidden>) | |
| >Re: Accessing image data within a CIImage? (From: email@hidden) |
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