I work with large (4K, 8K, 16K per side) images, and was hoping I
could hit the ground running with all of the great filters in
CoreImage, not ot mention writing my own. It seem that on my PB (ATI
Radeon 9000-class), QuartzComposer either 1) scales any input image
to 2K before any further processing (Image Importer) or 2) doesn't
render to a Billboard (Image With Movie).
I'm assuming the 2K is coming from the GL_MAX_TEXTURE_SIZE, but is
there any way to force it to use the full res? Do I have to manually
break my images apart (tile), process them in separate pipelines,
then reassemble (composite) them in order to utilize CI?