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On Jun 24, 2005, at 9:53 AM, Tor Langballe wrote:
I'm creating a cgimage with CGImageCreate() using the simple provider:
provider = ::CGDataProviderCreateWithData(NULL, data, <size>, NULL);
which I release after calling CGImageCreate()
What I can't seem to find adequate documentation for is: Is the provider used (once only) during CGImageCreate?
If not I have to keep my data lying around, which is a pain, so I wonder if there's a way to flush it.
Or is the provider something that randomly might get called if the graphics card gets full and I has to re-load the bitmap or something?
Scott
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| References: | |
| >CGImageCreate providers invoking (From: Tor Langballe <email@hidden>) |
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