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| Thanks for the answers. To be 100% certain, is there no way to use QDBeginCGContext on a graphics port with 16 bits per colour? From your email I'm assuming there isn't, then I guess it could make sense to work entirely with 32 bit float per colour Quartz images. Then at the end is there an easy way of accessing this image and extracting or converting to a 16bit integer per colour for copying into a graphics port? By the way, I need the graphics port, because then the Quicktime image compression manager moves this into a Video Output. Martin On 13 May 2005, at 00:14, Derek Clegg wrote:
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_______________________________________________ Do not post admin requests to the list. They will be ignored. Quartz-dev mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartz-dev/email@hidden This email sent to email@hidden
| References: | |
| >16 bit integer per colour bitmap graphics context (From: Martin Greenwood <email@hidden>) | |
| >Re: 16 bit integer per colour bitmap graphics context (From: Derek Clegg <email@hidden>) |
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