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Re: cache or draw direct?



I would advise trying to draw the graphics with Quartz first, and only jump to Quartz 2D if performance proves to be unacceptable.

Er rather... I would say try drawing the graphics directly using Quartz 2D calls and then move to a caching scheme only if performance is unacceptable and the caching scheme proves to be beneficial.


Sorry about the bad sentence :-)

Scott
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References: 
 >cache or draw direct? (From: "Steve Mills" <email@hidden>)
 >Re: cache or draw direct? (From: Robert Curtis <email@hidden>)
 >Re: cache or draw direct? (From: Scott Thompson <email@hidden>)



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