I thought of that. But the part of the code that wants to do the
rendering is already based on Quartz and is suppose to be cross
platform... I want to avoid too much Cocoa.
Also, it seems to be a potential speed hit: html -> WebView -> pdf ->
BitmapContext -> image.
But, I'm also worried that the HTML Rendering Library might be out of
date.
Mark
On 20-May-05, at 14:25, Scott Thompson wrote:
On May 20, 2005, at 1:06 PM, Mark Morrill wrote:
Hi all,
I've looked and I've come up with nothing... yet. Often, the answer
will appear after posting to a list :) For example, after starting
writing this post, I found "HTML Rendering Library". This looks like
it will let me render into a offscreen gworld but, I'd rather skip
that step.
What I want to do is to take a bit of html and render it into a
CGBitmapContextRef (or CGContextRef for that matter.)
Am I stuck working with HTML Rendering Library?
Your best best is probably to use a WebView. All NSViews implement
dataWithPDFInsideRect: which can return a PDF document for whatever is
drawn in that view. You could then draw that PDF into your
BitmapContextRef.
Scott
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