Create an OpenGL texture from a CIIMage from the GPU directly
Create an OpenGL texture from a CIIMage from the GPU directly
Subject : Create an OpenGL texture from a CIIMage from the GPU directly
From: "Santiago (Jacques) Lema" <email@hidden >
Date: Sun, 21 May 2006 21:30:50 +0200
Delivered-to: email@hidden
Delivered-to: email@hidden
Is it possible to create an openGL suitable for drawing in an opengl
context directly from the output of a CIImage (which might be in the
GPU).
Currently the only solution I have is to draw to a NSBitmapRep, flip
the pixels and create/update the texture. Could anything faster be done?
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Santiago (Jacques) Lema - link-u
http://www.link-u.com/
http://mobile.link-u.com/
http://jack.link-u.com/
http://www.chocoflop.com/
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