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Re: CoreVideo stopping after 1 second




Thanks a lot ! That's it... I had a tight loop that probably prevents MoviesTask() to be called in the Cocoa run loop. Calling MoviesTask() in my own loop fixes the problem.


Will

On 24-May-06, at 5:04 PM, Frank Doepke wrote:

Just from the top of my head, that sounds like that MoviesTask() is not getting called.

Frank


On May 24, 2006, at 1:18 PM, Dr. William H.A. Beaudot wrote:


Hi,

I added CoreVideo capability in my app based on the QTCoreVideo101 example. Everything seems to work fine except movie playback stops exactly after 1 second, that is after the number of frames specified as the movie frame rate. This problem occurs for all movies, that otherwise play ok with QTCoreVideo101. I pinpointed the source of the problem to the QTVisualContextIsNewImageAvailable call that returns NO after exactly 1 second. Any idea why this happens and how to fix it???
Thanks in advance,


Will



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References: 
 >CoreVideo stopping after 1 second (From: "Dr. William H.A. Beaudot" <email@hidden>)
 >Re: CoreVideo stopping after 1 second (From: Frank Doepke <email@hidden>)



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