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|Ok, I changed my code to use the function CGDataProviderCopyData and this seems to work very well.|
Thanks everyone for the pointers and information. This really helps me get a handle on how to extract raw pixels out of a bitmap. I'm now kind of surprised that my use of NSBitmapImageRep worked as well as it did.
And thanks again to the Quartz Services/Window Manager engineers for giving us the window capture functions. This simplifies my life so much not having to use skanky undocumented API's *cough* cgprivate *cough*.
On Nov 11, 2009, at 9:10 PM, David Duncan wrote:
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|>Re: Image from CGWindowListCreateImage causes crash when window resizes (From: Douglas Hill <email@hidden>)|
|>Re: Image from CGWindowListCreateImage causes crash when window resizes (From: David Duncan <email@hidden>)|
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