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Re: Core Animation OpenGL Layer performance jitters
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Re: Core Animation OpenGL Layer performance jitters



On Nov 30, 2009, at 2:57 AM, Raphael Sebbe wrote:

I can do some more testing, but at the end I would like to know if it is a bug or if this is just a normal situation when working with CAOpenGLLayer, in which case I would need to move to the good old overlay window.

I would assume it is a bug and file it as such. Worst case is you get confirmation that it is working as expected :).

--

Reality is what, when you stop believing in it, doesn't go away.

Failure is not an option. It is a privilege reserved for those who try.


David Duncan


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References: 
 >Re: Core Animation OpenGL Layer performance jitters (From: Christopher Hunt <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Christopher Hunt <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: jonas echterhoff <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Christopher Hunt <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Raphael Sebbe <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Christopher Hunt <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Raphael Sebbe <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: David Duncan <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Raphael Sebbe <email@hidden>)
 >Re: Core Animation OpenGL Layer performance jitters (From: Raphael Sebbe <email@hidden>)



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