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Sphere Patch doesn't rotate around x axis correctly.



I have a very simple QC comp. that has a Sphere patch, that rotates around
the x-axis.  It looks like it rotates perfectly when the x value is zero.
However, if I move the x value left (negative) or right (positive) any
amount, you can see that the rotating globe is tilted towards the center.

All I have is an Interpolation patch from 0 to 360 for 5 seconds looped,
connected to the sphere patchs X Rotation input, where all other values are
zero.  There's also an image importer that is connected to the image input.

Kevin



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