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Re: Random Motion



Hello.

Yep, that kinda works. I have tried the sample and hold also, but it's not doing exactly what I need.

To simplify it, take a sprite and try to make that move (within given maximum and minimum amounts) to a random location. That bit is easy. Then, using Sample and Hold to capture where it moved to, make it move to another random location, again within given values. The big thing is the pause, I'd like the sprite to move, pause, move, pause etc.

I know Quartz will just click one day, right now I am in the frustrating know a little but not enough stage!

Thanks for the help.

A.
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