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Hi there, I've just upgraded to Leopard and find that some CoreVideo integration that I'm doing with Quartz Composer is not working now. Things were all fine for Tiger. :-) When it comes to rendering here's what I start with: CVReturn returnVal = CVOpenGLBufferAttach( coreVideoBufferP, reinterpret_cast<CGLContextObj>([secondFullScreenOpenGLContext CGLContextObj]), 0, 0, 0 ); NSAssert(returnVal == kCVReturnSuccess, @"CVOpenGLBufferAttach failed"); [secondFullScreenOpenGLContext makeCurrentContext]; I then render my GL world and: glFlush(); [secondFullScreenOpenGLContext clearDrawable]; After that I call upon Quartz Composer: // Set up our world image input with our CV buffer [qcRenderer setValue:(id)coreVideoBufferP forInputKey:@"World_Image"]; //Render a frame [qcRenderer renderAtTime:theCurrentTime arguments:0]; //Flush the OpenGL context to display the frame on screen [fullScreenOpenGLContext flushBuffer]; Here's how I create my CV context: NSAssert(fullScreenGLPixelFormat, @"!fullScreenGLPixelFormat"); secondFullScreenOpenGLContext = [[NSOpenGLContext alloc] initWithFormat:fullScreenGLPixelFormat shareContext:viewOpenGLContext]; if (secondFullScreenOpenGLContext) { float theUserSpaceScaleFactor = 1.0; float theScreenWidth = static_cast<float>(CGDisplayPixelsWide( displayIDs[displayIDIndex])) * theUserSpaceScaleFactor; float theScreenHeight = static_cast<float>(CGDisplayPixelsHigh( displayIDs[displayIDIndex])) * theUserSpaceScaleFactor; NSAssert(coreVideoBufferP == 0, @"coreVideoBufferP != 0"); CVReturn theReturnVal = CVOpenGLBufferCreate( 0, theScreenWidth, theScreenHeight, 0, &coreVideoBufferP ); NSAssert(theReturnVal == kCVReturnSuccess && coreVideoBufferP , @"!(returnVal == kCVReturnSuccess && coreVideoBuffer)"); } Any hints on what may have changed in Leopard with regards to Core Video/Quartz Composer? Could this even be a resolution independence thing somehow? Cheers, -C
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