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> >> I just noticed that images are resized according to available > >> texture memory, > >> i.e. 2048 x 2048 before being passed into QC. > >> Is there any way around that limitation, if at a performance > >> penalty ? Correct me if I'm wrong but isn't this a hardware limitation of most graphics cards? Motion has the same limitation on texture size except with the Nvidia 6800 Ultra it can handle 4K textures. I assume Quartz Composer has the same limitations as Motion.... I suspect tiling will be the only solution... Roger _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/email@hidden This email sent to email@hidden
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