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would it be possible to get an explanation of what the algorithm of the random patch is doing under the hood? i can't really get a handle on it. when i externalize the time base and drop it in an iterator using the iteration as an offset into the function i get discontinuous behavior on the early iterations of the loop. here's an example which illustrates the point. perhaps i'm just not thinking about it properly. also it seems like variability should be renamed to frequency and should be moved from settings to input parameters.
Attachment:
noise_test_00.qtz
Description: application/quartzcomposer
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