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Re: random



would it be possible to get an explanation of what the algorithm of
the random patch is doing under the hood?  i can't really get a handle
on it.  when i externalize the time base and drop it in an iterator
using the iteration as an offset into the function i get discontinuous
behavior on the early iterations of the loop.  here's an example which
illustrates the point.  perhaps i'm just not thinking about it
properly.

It's likely an issue with the way you compute the time to pass to Random patch. All this patch does is compute a random number according to 3 values: a seed number, a time value and a variability factor (which if non-null produces continuous over time random numbers).


also it seems like variability should be renamed to frequency and
should be moved from
settings to input parameters.

The variability setting is actually not a frequency.


________________________________________________________ Pierre-Olivier Latour email@hidden Quartz Composer Architect Graphics & Imaging Team

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 >random (From: Alessandro sabatelli <email@hidden>)



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