At 14:13 Uhr +0200 26.07.2005, Thomas Engelmeier wrote:
The GL context is fine, for testing purposes I put a routine drawing
with OpenGL into it if creation of the QCRenderer fails.
[...]
What else are the prerequisites to create an QCRenderer?
Solved. For the archives: allocating an QCRenderer fails without any
console message et al. if the application is - like e.g. the XCode
Cocoa Document stationary - linked against the QuartzCore.framework
and not Quartz.framework.
B-/// Well, I thought that was the whole point of frameworks such
things do not happen - being able to use an header like
<Quartz/QCRenderer.h> and then not linking against the required
libraries...