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Re: QCRenderer initWithOpenGLContext returning nil



At 14:13 Uhr +0200 26.07.2005, Thomas Engelmeier wrote:

The GL context is fine, for testing purposes I put a routine drawing with OpenGL into it if creation of the QCRenderer fails.

[...]
What else are the prerequisites to create an QCRenderer?

Solved. For the archives: allocating an QCRenderer fails without any console message et al. if the application is - like e.g. the XCode Cocoa Document stationary - linked against the QuartzCore.framework and not Quartz.framework.


B-/// Well, I thought that was the whole point of frameworks such things do not happen - being able to use an header like <Quartz/QCRenderer.h> and then not linking against the required libraries...

Regards,
	Tom_E

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