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render in image parameter explanation



can anyone expand on what the various options do in in the input settings of the "render in image" node?

I can't find an explanation in the docs anywhere. I'm trying to optimise my patch and tweaking different
render resolutions and settings.


which settings should I use for highest quality / slowest rendering and lowest quality / fastest rendering?

how much of a performance hit do you get( texture memory and processing) from using nested render in image nodes? should I try
and minimise how many I use?


thanks

Roger
Eskatonia Visuals
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