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Re: Best way to produce smooth random motion



On Jun 13, 2005, at 9:42 AM, Pierre-Olivier Latour wrote:

A basic question - what's the easiest/best way to move an object smoothly around the screen in a random fashion? I've tried iterators and LFOs to generate x and y positions, but the movements seem to be predictable.


Use the Random patch

If the output moves around too fast, you can select an external timebase on the Random patch (right click it, select "External" from the "Timebase" menu), then connect a new counter to the "Patch Time" input that appears. For example, divide the output of "Patch Time" by 2, and wire that in: the Random patch now moves in half-time.

-D

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References: 
 >Best way to produce smooth random motion (From: pete boardman <email@hidden>)
 >Re: Best way to produce smooth random motion (From: Pierre-Olivier Latour <email@hidden>)



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