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Re: OpenGL Info : "Core Image accelerated"=false on iMac G5 ???



Is that achievable with a QCRenderer?
Else, could I enable hardware rendering globally while the application is running, and is there any example code for that?


Thanks,

Kjetil Valen
email@hidden

On Jun 20, 2005, at 9:43 PM, Pierre-Olivier Latour wrote:

My question belongs on the quartz-dev list, but while we're at it: Can I tell Core Image to use the GPU from an application so the user can choose depending on the quartz composition? My program uses the CPU quite heavily for compressing and streaming to DV, so I believe using the GPU would be faster in this case. Another solution would be using the other CPU (when I learn to use multithreading methods), but that obviously wouldn't do for the iMac.


You can tell CoreImage to use the GPU instead of the CPU one given machine if you use CI directly, but not through Quartz Composer.



________________________________________________________ Pierre-Olivier Latour email@hidden Quartz Composer Architect Graphics & Imaging Team



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References: 
 >OpenGL Info : "Core Image accelerated"=false on iMac G5 ??? (From: Quark67 <email@hidden>)
 >Re: OpenGL Info : "Core Image accelerated"=false on iMac G5 ??? (From: Pierre-Olivier Latour <email@hidden>)
 >Re: OpenGL Info : "Core Image accelerated"=false on iMac G5 ??? (From: Kjetil Valen <email@hidden>)
 >Re: OpenGL Info : "Core Image accelerated"=false on iMac G5 ??? (From: Pierre-Olivier Latour <email@hidden>)



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