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Re: QCRenderer example weirdness




On Jun 23, 2005, at 3:38 PM, Pierre-Olivier Latour wrote:

In any case, you said you are using a QCRenderer, not a QCView. Actually, when used with a full-screen OpenGL context, a QCRenderer will use less VRAM than a QCView put in a window that is full-screen.

Yes, I'm using the QCRenderer ("Player") example, which is where the problem comes in. If I use a QCView in a full-screen window it works flawlessly, even though it's slow and takes more VRAM. So, there is still a little mystery involved as to why there is garbage when using the QCRenderer and not the QCView.


Roland

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References: 
 >QCRenderer example weirdness (From: Roland Torres <email@hidden>)
 >Re: QCRenderer example weirdness (From: Pierre-Olivier Latour <email@hidden>)
 >Re: QCRenderer example weirdness (From: Roland Torres <email@hidden>)
 >Re: QCRenderer example weirdness (From: Pierre-Olivier Latour <email@hidden>)
 >Re: QCRenderer example weirdness (From: Pierre-Olivier Latour <email@hidden>)



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