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current frame number



How can I make QC animation that is base on the current frame number
rather than time based?

I need to make an extremely smooth scrolling animation that I want to
move across the screen at exactly 2 pixels/frame.  If a frame is
dropped for some reason, or the timer is off, I don't want my x
position to jump discontinuously.

Any other advise for smooth scrolling without discontinuities?
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