About 15 display modes are available, some marked interlaced, some
stretched, and some plain. From what I understand, those marked
or stretched are using TV mode, and those unmarked are standard
resolutions over DVI - well something like that anyway.
If a quartz composition is played using the Quartz Composer Player
code, when in one of the interlaced or stretched modes, the screen
corrupted. Furthermore, playing an iPhoto 5 slideshow in one of these
resolutions has the same screen corruption problem.
It might be a VRAM issue: try modifying the Player sample code and
disable that line in -applicationDidFinishLaunching
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