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Re: NSOpenGLView doesn't show all frames rendered by QCRenderer



I render a composition with QCRenderer at about 70fps (according to FPS display), but it doesn't look smooth. In the QC App and as a standalone screensaver the composition is smooth even with 60 fps.
I checked, the times passed to renderAtTime: are smooth values with distance about 1/70. It looks like QCRenderer renderes 70fps, but not all frames are displayed within the view.
I call [openGLContext flushBuffer] immediately after renderAtTime:

try changing the vsync (swap interval) to 0 or 1

________________________________________________________
Pierre-Olivier Latour                            email@hidden
Quartz Composer Architect                Graphics & Imaging Team

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References: 
 >NSOpenGLView doesn't show all frames rendered by QCRenderer (From: Gereon Frahling <email@hidden>)



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